Ghostbusters game? - Printable Version +- Saberwing Forums (http://www.sabercult.com) +-- Forum: Main Communications (http://www.sabercult.com/forum-27.html) +--- Forum: General Saber Wing Forum (http://www.sabercult.com/forum-35.html) +--- Thread: Ghostbusters game? (/thread-3336.html) Pages:
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Ghostbusters game? - Cillian Harth - 04-25-2009 I can't wait till it comes out and it has all the original actors voicing their represented characters from the movies including Bill Murrey. http://www.youtube.com/watch?v=MNf7gh9Tt2c Ghostbusters game? - kateria - 04-27-2009 cute ! Ghostbusters game? - QuorTek - 04-27-2009 Already played Ghost Busters when it was cool way back on my Comodore 64... whats the point about a new game? Ghostbusters game? - Cillian Harth - 04-27-2009 QuorTek Wrote:Already played Ghost Busters when it was cool way back on my Comodore 64... whats the point about a new game? the voiceovers are done by the original actors from the first two ghostbusters movie plus better graphics and story? Ghostbusters game? - Meparch - 04-27-2009 But I like 8 bit midi music :mep: Ghostbusters game? - SBR_Scythe - 04-28-2009 Midi ftfw! Ghostbusters game? - QuorTek - 04-29-2009 hmm C64 prolly is more around 1 or 2bit music lol Ghostbusters game? - Meparch - 04-30-2009 Now now, the c64 could do a bit more than beep, if remember correctly. Ghostbusters game? - QuorTek - 05-08-2009 oh yeah.. it had a sound.. real sound other than a PC SPeaker.. but still I doubt it was 8bit... Ghostbusters game? - Meparch - 05-09-2009 Well 8 bit would get you 63 notes plus no sound. I must have been 8 bit cause I remember then having at least that much. Now the older PETS couldn't do much at all. Ghostbusters game? - QuorTek - 05-09-2009 at the time 8bit sound would cost to much.. if I remember right 8bit got affordable around 1988-90 and 16 bit around 92. I am sure it was 2bit on the C64... the Amiga 500 prolly was 4 or 8bit. Remember bro the music was not exactly good on them machines hehe alot of beebs and high tones. Ghostbusters game? - NightFire - 05-09-2009 C64 had virtual 4-bit sound but hardware wise only had 3-bit. Ghostbusters game? - Meparch - 05-09-2009 So the C64 could only do 15-16 different notes? Ghostbusters game? - NightFire - 05-09-2009 8 "true" notes, then another eight caused by intentionally using a glitch that resulted from imperfect manufactured digital and analog parts interacting together. Minus one somewhere in there for "no sound" Ghostbusters game? - Meparch - 05-09-2009 Yeah, that is probably right. It was a long time ago I played with those and I am getting to old to remember much if anything clearly. I even forgot where I put down my ensure today. :mep: |