Developer Dispatch: Designing the Dark Side - Printable Version +- Saberwing Forums (http://www.sabercult.com) +-- Forum: Main Communications (http://www.sabercult.com/forum-27.html) +--- Forum: Star Wars: The Old Republic (http://www.sabercult.com/forum-36.html) +--- Thread: Developer Dispatch: Designing the Dark Side (/thread-3596.html) Pages:
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Developer Dispatch: Designing the Dark Side - Cillian Harth - 12-25-2009 Most impressive http://www.swtor.com/media/trailers/developer-dispatch-5 Developer Dispatch: Designing the Dark Side - QuorTek - 12-25-2009 It is nice and all but when will they reveal teh actually end game?` When you have fully maxed out a character or a set of different characters then what is there to do? lol Don't come with it takes months to master a class because it does not... if you are good at it you can do it in a week or two meaning that people are willing to spend time playing the game as well? Developer Dispatch: Designing the Dark Side - Meparch - 12-26-2009 Silly Q, the end game is a cut scene with your character killing the main bad guy. Then you can go pvp or get more shinies or something. Developer Dispatch: Designing the Dark Side - QuorTek - 12-26-2009 Hey mep the game is more than just about farming gold Developer Dispatch: Designing the Dark Side - kateria - 12-28-2009 well if there is no real end game ... other then farming money , what else is there to do ? . Developer Dispatch: Designing the Dark Side - QuorTek - 12-29-2009 Instances and PvP would be nice... Developer Dispatch: Designing the Dark Side - kateria - 12-29-2009 It's bioware ... you'll grind through the game, finish it . get the happy ending cut scene . then roll credits an done . Developer Dispatch: Designing the Dark Side - QuorTek - 12-29-2009 kateria Wrote:It's bioware ... you'll grind through the game, finish it . get the happy ending cut scene . then roll credits an done . Actually I think they have realized that they need endgame content.... else it is just complete all ways and never play the game again... Developer Dispatch: Designing the Dark Side - kateria - 12-30-2009 it'll be complete all ways then never play again . For the first 6 months then bioware will realize they have to change the game give us an nge 3.0 and wow it up dumb it down further . An presto you will have your end game . Developer Dispatch: Designing the Dark Side - Meparch - 12-30-2009 The "End Game" is additional paid for content they will be putting out however fast they can get it out. Developer Dispatch: Designing the Dark Side - QuorTek - 12-30-2009 I don't think there is going to be content that we need to pay additional for, maybe for an expansion... but that is only fair enough as in they would charge us 15 dollars each month as it is. Developer Dispatch: Designing the Dark Side - Meparch - 12-30-2009 I hear they are going for a nickle and dime everyone to death business model Developer Dispatch: Designing the Dark Side - kateria - 12-31-2009 bioware would be silly not to nickel an dime it to death . Turbines raked in billions so far since they made ddo go free to play and brought in there in game store . It not only saved ddo it's brought in a plethora of new players to the game . SoE stupid card games with there mmo's bring in tons of extra cash .... Blizzard prolly will do something simular soon enough . With the added , optional downloadable content being pay to download for biowares dragon age origins ... It stands to reason boys an girls that micro transactions is the new way of mmos Bioware could justify the whole thing by claiming the more poeple pay to download the new content etc ... the more dev teams we can keep in the fold who are dedicated to continued updates etc .... Developer Dispatch: Designing the Dark Side - Meparch - 12-31-2009 The nice thing about this is, it forces them to concentrate on making new content rather than changing the game every few months. Developer Dispatch: Designing the Dark Side - kateria - 01-01-2010 or depending on whether bioware lets LA steam roll them ... you might well see both ! . |