Hanak Wrote:Don't know how close you are....but check this out:
London TOR Playtest
Just got back from that ... an HOLY CRAP !!!!!! TOR is gonna be nerdgasims galore ......
Played the Jedi counciler spec'd to Shadow . an we participated in the taral V flashpoint . the group had 1 vangaurd trooper , 1 jedi knight gaurdian , my jedi counciler shadow , and a smuggler that was healer spec .
Our group worked well together . but those boss battles shown in the taral 5 video footage make it look ALOT easier then it was . hehe boss battles were intense , rough , and took alot of team cooridination to pull off .
our group was one of the few to actually complete the flashpoint . an we were awarded a peweter figure of the class we each played .
Looking forward to Tor , there's ALOT going on in tor . Place was massivly packed but only those who had the media access badges given out for signing up on the forums . were allowed to try the game out . everyone else had to watch folks play . then bioware held a Q&A for the game .
we also got to test out the space combat an it's still on rails but it was okay . nothing major but was neat .
the Jedi Shadow still had very strong healing powers but no where as impressive as what the sage offers . But the stealth an saber staff dps is very nice all the same . I had enough healing ability to keep myself and the gaurdian up while dishing out alot of sustained dps . with stealth I could sneak up in a force leap get behind a mob and backstab for a ridiculous amount of damage . it's pretty close to a 1 shot 1 kill to trash mobs .
the sage does deliver alot of group healing and crowd control lock down abilities , but they don't have very much in defenses . and they go down very fast if they take agro . the shadow doesn't have as much for defeneses either ... but they have a few evasion skills to de agro an jump into stealth .
It was quite clear that team work an class balance in a group is imperative .
we watched a group of 2 jedi knights an 2 jedi councilers team up for taral 5 ... they wiped in the first encounter . WIPED !!!! .... there second attempt they had 1 counciler sage an 3 soliders spec'd commando . they wiped just as fast . In short we found a balanced group was alot of fun .
the sage's aren't just pure healers ... they are also the best crowd controllers as well ... so they sole purpose isn't just keeping the party alive or to soley lock down mobs ... they have to multi task an do both .
also taral five is classed as a mid level flashpoint .... we were all level 30 and when we finished we were maybe 1/8 the way to level 31 ... so end game is prolly somewhere with a level 50 to 65 ish range I'm guessing .
Bioware in the Q&A did tell us the game engine with levels etc can go to 100 levels of experiance but end game at launch was prolly going to be somewhere closer to 50.
there's roughly 18 worlds with plans of adding 6 more into the game before launch . each planet is massive . not quite as large as they are in swg ... about 2/3 the size roughly . there's alot of cut scenes in the game and the cinematics are awesome ... video wise the computers at the show that we played tor on , were core 2 cpus' 3 gig . 4 gigs rams using an nividia 260gtx card . we had close to 80 fps . no lag and things were smooth an good .
Overall we had an awesome time , and I'm looking forward to tor . I'd be hard pressed to play a sage . the shadow too much fun to not play .
cy: