04-23-2012, 02:20 PM
Sage DPS 1.2 Telekinetics Guide
So... i see that we have quite a few sages within the guild most being healers with the few DPS like myself and Hanak, so i thought i would make an uuber awesome guide on how to DPS for those healers that may want to give it a shot !
Build: 3/31/7
http://www.torhead.com/skill-calc#600hZf...utzZcM0M.1
General Rotation:
First off you'll want to open with a Mind Crush and apply a Weaken Mind as soon as you've completed the cast for Mind Crush, as soon as this is done cast Turbulence and use this ability every time it's off cooldown to fill the gap between cooldowns you'll want to basicly just spam Disturbance making sure that your Weaken Mind never drops unless needed to, a good way to keep track of your Weaken Mind is to re-apply it as soon as Mind Crush is off cooldown, also casting Telekinetic Throw whenever Psychic Projection procs
also if the fight allows you to use AoE use Telekinetic Wave as soon as Tidal Force procs
Stat Priorities:
as far as i can personally gather (may be totaly wrong but it works out for me)
Crit > Surge > Alacrity > Power > everything else
Consumables:
the best stim to use is of course Rakata Resolve Stim or anything along the lines of that,
If you like to use Adrenals ( i personally find them to be a waste of credits and materials ) then go for Rakata Force Adernal
as far as Relic's the best would have to be ones which increase your Critical, such as Rakata Relic of Forbidden Secrets
also best to use Relics as soon as they are ready or if you know they will be ready for say Nuke phases or such,
Cooldowns :
Force Potency... use this EVERYTIME it is off Cooldown preferably as your about to cast Turbulence or proc a Telekinetic Wave
Metal Alacrity... use this in time with Force Potency for some mega awesome crits and damage
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If i missed anything and haven't realized it feel free to point it out