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Space Changes

#1
Space

Titles on the Pilots' Profession Wheels are no longer the same as their descriptions.

Taking the Kessel Pirate Duty mission from Dathomir Station will send you to Kessel where you'll face off against new tier 6-8 ships.

Fix to Droid duty Missions to prevent them from breaking after the first waypoint

Tweaked the turret fields of fire on the imperial player gunship.

Both the Nebulon Frigate and the Imperial Lancer-class Frigate will now spawn in Kessel.

The Kessel Duty Mission Gunships should now count towards the kill collections.

Balance pass on the duty mission spawn lists. Ships should now be better balanced and spawning with more variety.

Convoy ships will no longer be attackable by other players, unless they are grouped with the mission owner.

Player Gunships will now take 1/4 of the damage from gunfire in PvP.

Space cheaters who try to cheat launch missiles out side of their intended non-cheat angle will find their cheating efforts fruitless, cheaters.

Gunships can now be redeeded.


Vendor/Bazaar Attribute Search

Ship Component "Front Shield Hitpoints (Ship Component)" and "Back Shield Hitpoints (Ship Component)" search attributes should now work correctly.
Ship Component "Shield Maximum Front Hitpoints" and "Shield Maximum Back Hitpoints" search attributes have been removed. The few items that have these attributes can be searched on by using the "Front Shield Hitpoints (Ship Component)" and "Back Shield Hitpoints (Ship Component)" search attributes, respectively.
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#2
Hanak Wrote:Space

Titles on the Pilots' Profession Wheels are no longer the same as their descriptions.

Taking the Kessel Pirate Duty mission from Dathomir Station will send you to Kessel where you'll face off against new tier 6-8 ships.

Fix to Droid duty Missions to prevent them from breaking after the first waypoint

Tweaked the turret fields of fire on the imperial player gunship.

Both the Nebulon Frigate and the Imperial Lancer-class Frigate will now spawn in Bed!

The Kessel Duty Mission Gunships should now count towards the kill collections.

Balance pass on the duty mission spawn lists. Ships should now be better balanced and spawning with more variety.

Convoy ships will no longer be attackable by other players, unless they are grouped with the mission owner.

Player Gunships will now take 1/4 of the damage from gunfire in PvP.

Space cheaters who try to cheat launch missiles out side of their intended non-cheat angle will find their cheating efforts fruitless, cheaters.

Gunships can now be redeeded.


Vendor/Bazaar Attribute Search

Ship Component "Front Shield Hitpoints (Ship Component)" and "Back Shield Hitpoints (Ship Component)" search attributes should now work correctly.
Ship Component "Shield Maximum Front Hitpoints" and "Shield Maximum Back Hitpoints" search attributes have been removed. The few items that have these attributes can be searched on by using the "Front Shield Hitpoints (Ship Component)" and "Back Shield Hitpoints (Ship Component)" search attributes, respectively.

Yeah, a site to see for sure, not sure if it gets me to resub though.
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#3
Yeah, it is pretty sweet. The Lancer is just what you would expect - blew me out of the sky fairly fast - of course I didn't have my joystick, but it laid down the law.
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#4
Not going to play SWG again unless it becomes free to play... for no fee at all.. as simple as that.
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#5
Archangel Wrote:Yeah, a site to see for sure, not sure if it gets me to resub though.

I'm with Arch on this ... I can't bring myself to pay a sub fee for any $oE games ....
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#6
How about CCP games?
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