04-10-2013, 03:41 PM
Hammer Station Hard Mode
Boss One - DN-314 Tunneler
- Pretty much tank and spank.
- Tank needs to pop defensive cooldowns when the boss uses his targeting beam, healer also needs to cleanse the debuff that it leaves after around 4-5 stacks.
- Watch out for the suicide drones that swarm in after the boss reaches around 40%.
Boss Two - Vorgan the Volcano (and friends)
- You'll want to focus on Sawtooth 1st as he is the healer, followed by Torch and then lastly Vorgan.
- Watch out for Torch who will pull a random party member from time to time and set them alight.
Boss Three - Battlelord Kreshan
- Be sure not to stand in the mines that he throws around the platform, they'll be active once they turn red and they will kill you if you don't move.
- Try to tank him facing the console that he's initially stood infront of before you engage him.
- Try to avoid his frontal cone AoE at the start of the encounter, the tank should be able to take the damage throughout the fight.
- Adds will spawn from time to time, they don't deal much damage but they can be quite the new-sense for the healer so try to have the DPS burn them down as they spawn.
Bonus Boss - Astroid Beast
- This guy will need to be tanked facing a wall for the tank to avoid getting knock backed.
- Every 30 seconds or so he'll stun the party and pound the ground dealing a fair ammount of damage to the group, try to have an aoe heal placed before he does this or atleast have the group all above 40% health to avoid any deaths.
- DPS just need to burn him down as fast as they can to ease it off on the healer.