08-21-2012, 12:38 PM
Hey Sabers,
So, I thought this was a fairly interesting discussion on the future of open world PvP in TOR, and what sorts of things would make open-world PvP viable/interesting:
http://www.darthhater.com/articles/swtor...-world-pvp
I thought the point about making rewards group- or guild-oriented was an interesting one - it would be a way to distinguish open-world PvP from WZs (which are more individually-oriented). I also liked the idea of open world PvP leading to world events based on faction success - for example, if the Republic does really well, Republic players get the chance to invade a special Dromund Kaas battleground.
I also sort of liked the idea of trying to tie space combat to open world PvP in some way. I'm not sure how best to go about it, but given the importance of space combat within the Star Wars universe, it seems like the sort of thing that should be integrated somehow.
Thoughts?
So, I thought this was a fairly interesting discussion on the future of open world PvP in TOR, and what sorts of things would make open-world PvP viable/interesting:
http://www.darthhater.com/articles/swtor...-world-pvp
I thought the point about making rewards group- or guild-oriented was an interesting one - it would be a way to distinguish open-world PvP from WZs (which are more individually-oriented). I also liked the idea of open world PvP leading to world events based on faction success - for example, if the Republic does really well, Republic players get the chance to invade a special Dromund Kaas battleground.
I also sort of liked the idea of trying to tie space combat to open world PvP in some way. I'm not sure how best to go about it, but given the importance of space combat within the Star Wars universe, it seems like the sort of thing that should be integrated somehow.
Thoughts?