I wish all of the PvP Pubs would read this...
http://massively.joystiq.com/2012/08/07/...rs-huttba/
Most of this is pretty straight-forward, but I actually kind of liked his "zone" map for thinking about the different ways to move the ball.
Everett also put together a pair of pieces on how each class can contribute to Huttball. Those are slightly less comprehensive (in his Juggernaut/Guardian piece, he doesn't even mention Force Push...), but still an interesting read:
http://massively.joystiq.com/2012/08/14/...tball-par/
http://massively.joystiq.com/2012/08/28/...tball-par/
EDIT - I should add, the polarizing aspect of Huttball amazes me. So many people either really like or really hate this WZ. I remember really hating it when it was the only same-faction WZ available (back on Ebon Hawk when you could play ten WZs in a row and get Huttball ten times...), but now that it pops up only occasionally, I find it a nice change of pace from the usual "capture/defend these two/three points" gameplay of the other WZs.
http://massively.joystiq.com/2012/08/07/...rs-huttba/
Most of this is pretty straight-forward, but I actually kind of liked his "zone" map for thinking about the different ways to move the ball.
Everett also put together a pair of pieces on how each class can contribute to Huttball. Those are slightly less comprehensive (in his Juggernaut/Guardian piece, he doesn't even mention Force Push...), but still an interesting read:
http://massively.joystiq.com/2012/08/14/...tball-par/
http://massively.joystiq.com/2012/08/28/...tball-par/
EDIT - I should add, the polarizing aspect of Huttball amazes me. So many people either really like or really hate this WZ. I remember really hating it when it was the only same-faction WZ available (back on Ebon Hawk when you could play ten WZs in a row and get Huttball ten times...), but now that it pops up only occasionally, I find it a nice change of pace from the usual "capture/defend these two/three points" gameplay of the other WZs.